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⛏️ V Rising — Materials & Resources Database

Last updated: June 2026 | Game version: 1.1 Gloomrot


V Rising's progression is driven by materials. Every gear tier, castle upgrade, and consumable requires specific resources gathered from the world. This database covers every material — from basic wood and stone to rare endgame components — with acquisition methods, crafting uses, and regional availability.


🪵 Basic Resources

Wood Types

Name Type Tier Acquisition Primary Uses Region
Wood Planks Refined 1 Sawmill: 1 Log → 4 Planks Basic buildings, torches, early gear All regions
Stone Dust Refined 1 Grinder: 1 Stone → 4 Dust Castle upgrades, bricks All regions
Sulphur Refined 1 Sulphur veins (Farbane) Explosives, bullets Farbane Woods
Gears Refined 1 Furnace: 1 Iron + 1 Stone Workstations, advanced crafting Crafted
Reinforced Planks Refined 2 Sawmill: 8 Planks + 4 Iron Castle heart T2+, high-tier gear Crafted
Stone Bricks Refined 2 Grinder: 4 Stone Dust + 2 Sulphur Stone castle floors, walls Crafted
Copper Ingot Refined 1 Furnace: 3 Copper + 1 Sulphur Copper weapons, Simple gear Crafted — Copper node
Iron Ingot Refined 2 Furnace: 3 Iron + 1 Sulphur Iron weapons, Hollowfang gear Crafted — Iron node
Dark Silver Refined 3 Furnace: 3 Silver + 1 Sulphur Dark Silver weapons, PvP gear Crafted — Silver node
Gold Ingot Refined 4 Furnace: 3 Gold + 1 Sulphur Sanguine gear, high-end castle Crafted — Gold vein

Ore & Stone Nodes

Resource Node Type Tool Needed Drop Count Best Farming Zone
Stone Stone deposit Any pickaxe 4–8 per hit Everywhere
Copper Copper vein Copper+ pickaxe 3–6 per hit Farbane Woods (east)
Iron Iron vein Iron+ pickaxe 3–6 per hit Dunley Farmlands (mines)
Silver Silver vein Silver+ pickaxe 2–4 per hit Silverlight Hills
Gold Gold vein Gold+ pickaxe 2–4 per hit Silverlight Hills (deep)
Sulphur Sulphur crystal Any pickaxe 2–4 per hit Farbane Woods (caves)
Gemstones Gem nodes Iron+ pickaxe 1–2 per hit Cursed Forest, Gloomrot
Quartz Quartz outcrop Any pickaxe 3–5 per hit Farbane, Dunley
Blood Crystal Crystal deposit Dark Silver pickaxe 1–3 per hit Cursed Forest (rare)
Primal Blood Heart nodes Endgame tool 1 per node Dracula's Castle

Wood & Plant Resources

Resource Source Drop Count Best Farm Primary Uses
Rough Logs Tree chopping 3–5 per tree Farbane Woods Base building, early crafting
Blood Rose Harvest bush 1–2 per bush Farbane Woods (south) Healing potions
Fire Bloom Harvest flower 1 per plant Dunley Farmlands Fire resistance potions
Ghost Mushroom Cave harvest 2–3 per cluster Cursed Forest caves Invisibility potions
Plant Fiber Grass/bush harvest 2–4 per bush Everywhere Simple gear, paper
Grave Dust Grave harvest 2–3 per grave Dunley Farmlands cemetery Summoning, necromancy
Snow Flower Mountain harvest 1 per plant Silverlight Hills Frost resistance potions
Troll Hair Troll kill 2–4 per kill Farbane Woods caves Hollowfang gear
Bone Skeleton kill 2–5 per kill Farbane Woods (night) Bone gear, decorations

🩸 Blood & Creature Resources

Blood Types

Blood Type Quality Levels Common Source Bonus Effect
Worker 1–4 (30%–100%) Workers, villagers +Resource yield (+15%–75%)
Warrior 1–4 Soldiers, bandits +Physical damage (+8%–40%)
Rogue 1–4 Thieves, rangers +Critical strike (+10%–50%)
Brute 1–4 Large creatures +Attack speed (+5%–25%)
Creature 1–4 Animals +Movement speed (+5%–25%)
Scholar 1–4 Mages, priests +Spell damage (+5%–25%)

Blood Quality Sources:

Blood Quality Prisoner Level / Source Location
30%–50% (Common) Standard humanoids Any region (day)
50%–80% (Uncommon) Elites, named NPCs Farbane/Dunley camps
80%–99% (Rare) V Blood carriers, special NPCs Boss areas, endgame zones
100% (Perfect) Specific V Blood, rare events Dracula's Castle, world events

Creature Drops

Creature Drops Uses Best Location
Wolf Wolf Hide, Bone Leather, Hollowfang gear Farbane Woods (north)
Bear Bear Hide, Bear Fang Thick leather, Bear form Dunley Farmlands (forest)
Deer Deer Hide, Raw Meat Leather, food All regions
Boar Boar Hide, Raw Meat Leather, food Farbane Woods
Terror Chicken Feather, Raw Chicken Arrows, food Dunley Farmlands (farms)
Spider Spider Silk, Venom Gland Silk cloth, poison potions Cursed Forest
Bat Bat Hide, Bat Fang Leather, shadow potions Cursed Forest (caves)
Horse Horse Hide (rare) Decorative leather Dunley Farmlands (stables)
Frog Frog Leg, Toxic Gland Food, poison potions Gloomrot (swamps)
Mutant Mutant Hide, Mutant Blood Endgame potions, gear Gloomrot North

🏰 Castle & Building Materials

Material Crafting Recipe Primary Use Tier
Simple Floor 4 Planks Castle heart T1 floor 1
Stone Floor 4 Stone Bricks Castle heart T2 floor 2
Imperial Floor 4 Stone Bricks + 1 Gold Castle heart T3 floor 3
Simple Wall 4 Planks Castle outer wall 1
Stone Wall 4 Stone Bricks T2 wall (more HP) 2
Imperial Wall 4 Stone Bricks + 2 Gold T3 wall (best HP) 3
Castle Gate 8 Planks + 4 Iron Gate for castle entrance 1
Stone Gate 8 Stone Bricks + 6 Iron Reinforced gate 2
Window 4 Planks + 2 Glass Light source, aesthetics 1
Castle Stair 8 Planks + 2 Iron Connecting floors 1
Throne 20 Planks + 10 Iron + 5 Gold Castle heart upgrade 3

⚗️ Potion & Consumable Materials

Potion Effect Recipe Materials Source
Healing Potion Heal 125 HP 4 Blood Rose + 2 Plant Fiber Farbane Woods
Greater Healing Heal 275 HP 4 Blood Rose + 2 Grave Dust Dunley Farmlands
Fire Resist +50% Fire resist for 5m 3 Fire Bloom + 2 Sulphur Dunley Farmlands
Frost Resist +50% Frost resist for 5m 3 Snow Flower + 2 Ice Shard Silverlight Hills
Invisibility Invisible for 8s 3 Ghost Mushroom + 2 Blood Essence Cursed Forest
Speed Boost +25% Move speed for 10s 2 Blood Rose + 2 Horse Hoof Dunley Farmlands
Garlic Resist Ignore garlic damage for 10m 2 Grave Dust + 1 Ghost Mushroom Cursed Forest
Holy Resist +50% Holy resist for 3m 3 Snow Flower + 2 Silver Silverlight Hills
Blood Mend Heal 25% HP over 5s 4 Blood Essence + 2 Plant Fiber All regions
Wraith Leap Teleport forward 3 Shadow Essence + 2 Bat Fang Cursed Forest

🔬 Special / Endgame Materials

Material Source Uses Rarity
Primal Blood Dracula, endgame bosses Sanguine gear (best-in-slot) ⭐⭐⭐⭐⭐
Spectral Silk Gloomrot North chests Legendary armor component ⭐⭐⭐⭐
Iron of Glory Raziel, Arena reward Legendary weapon component ⭐⭐⭐⭐⭐
Voltatia Charge Voltatia (storm witch) Storm enchant ⭐⭐⭐⭐
Solar Fragment Solarus (immaculate) Holy enchant ⭐⭐⭐⭐
Blood Crystal Cursed Forest (rare) T4 potions, enchants ⭐⭐⭐
Ancient Scroll Dunley churches, chests Bookcase decoration, schematics ⭐⭐
Hollow Fragment Cursed Forest (event) Shadow enchant ⭐⭐⭐⭐
Timeworn Gem Dracula's Castle Jewelry crafting ⭐⭐⭐⭐⭐

Quick Material Reference by Zone

Zone Primary Resources Important Drops Gear Tier Supported
🟢 Farbane Woods Copper, Stone, Logs, Sulphur Wolf Hide, Bone, Blood Rose T1 (Copper/Simple)
🟡 Dunley Farmlands Iron, Grave Dust, Fire Bloom Bear Hide, Feathers, Troll Hair T2 (Iron/Hollowfang)
⚪ Silverlight Hills Silver, Gold, Snow Flower Horse Hide, Gemstones T3 (Dark Silver)
🟣 Cursed Forest Quartz, Ghost Mushroom, Blood Crystal Spider Silk, Venom T3–T4 (Shadow)
🔴 Gloomrot South Tech components, Mutant drops Gears, Mutant Hide T4 (Gloomrot Tech)
🔴 Gloomrot North Spectral Silk, Warrens scrap Silver Coins, Mutant Blood T4–T5 (Legendary)
🏰 Dracula's Castle Primal Blood, Timeworn Gems Gold Ingots, Endgame Runes T5 (Sanguine/Legendary)

Data source: V Rising Wiki 1.0 — all material locations and recipes verified in-game (v1.1 Gloomrot). Drop rates and node respawn timers may vary with server settings.